The update also introduces a new toon rig developed by Sebastian Pfeifer, shown in the video above. It’s joint-based, making it possible to generate realistic deformations to facial geometry without the need to sculpt blend shapes, and is “designed according to current trends in the industry”. Maxon told us that it was aware of the importance of UDIM support, but didn’t give a timeline for its implementation.Īnimation: new joint-based facial rig and squash-and-stretchable cartoon rigĪnother long-standing request that is addressed in Cinema 4D R23 is that for more advanced character animation tools.Ĭinema 4D’s near-decade-old Advanced Biped character template has also now been supplemented by a dedicated facial rig from its original creator, Walt Disney Animation Studios character TD Bret Bays. One user request not addressed by the update is support for the UDIM UV layout format. The UV tools also support the same snapping options as the rest of Cinema 4D, including point, grid and pixel snapping. There are also new tools for tidying up UV tiles, with new options to align UV islands based on selected edges, to straighten selected edges, and to rectangularise UV islands. Users can now display the UVs of multiple objects within a scene within the UV Editor, and pack them automatically into a single UV tile. UVs: support for multiple objects, plus better snapping and alignmentĬinema 4D R23 further modernises the software’s UV workflows – something that users have been calling for for several years – adding multi-object support. We covered the changes when Cinema 4D S22 was released, so check out our original story for details. They include a new automated UV unwrapping and packing system, the reinstatement of the GoZ bridge to ZBrush, and a new viewport core architecture with support for Metal on macOS systems. Maxon announced the update during the keynote for its virtual IBC 2020 event, alongside Maxon One, a new all-in-one subscription to Cinema 4D, Redshift and Red Giant Complete.įirst chance for perpetual licence holders to use the new features from Cinema 4D S22Ĭinema 4D R23 provides holders of perpetual licences with their first chance to use the functionality added in Cinema 4D S22, Maxon’s previous subscription-only update.Īlthough perpetual licences remain available, Maxon moved towards subscriptions with the unified product pricing rolled out with last year’s Cinema 4D R21, with S22 providing “early access” to a range of features. Updated 10 September 2020: Cinema 4D R23 is now shipping. The update, which is due to ship later today, also makes the features from Cinema 4D S22, April’s subscriber-only release, available to perpetual licence holders. The update also extends the software’s UV editing tools, integrates colour correction toolset Magic Bullet Looks, and provides an early preview of Project: Neutron, Maxon’s new node-based core architecture. Maxon has unveiled Cinema 4D R23, a major update to the 3D animation and rendering software, adding character animation features including a new character solver, and eye-catching toon and facial rigs. Posted by Jim Thacker Maxon ships Cinema 4D R23
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